What is the Midnight Gaming Corporation?
Midnight Gaming is a Holding Company based in the United States.
Midnight is an investment partner to qualified companies across the world.
Current active acquisition and investment include:
2. Finance/Insurance
3. Real Estate
5. Energy
Company Overview
Key Developments:
1. Founded in 2016
2. 3 Successful IPOs
3. $3/share
4. $6/share
4. $12/share
5. Effective S1 Filing
6. Pending Exchange Listing
Corporate Timeline
Reg A Tier II capital raise @ $12/share
1st Amateur Esports Team
1st Professional Esports Team
Launch eSports media Division
GTV & More
GTV Advertising Agency Launch
Corporate acquisitions begin
Reg A Tier II capital raise @ $12/share
1st Amateur Esports Team
1st Professional Esports Team
Launch eSports media Division
GTV & More
GTV Advertising Agency Launch
Corporate acquisitions begin
Investment Highlights
Our process which helps us effectively target and deliver successful ad campaigns.
Highly Differentiated Ad Technology Platform
Proprietary GTV platform designed to be a highly flexible and robust advertising engine to compete against larger and more established advertising/media franchise operators effectively and inexpensively.
Rapidly Growing Industries
Accretive M&A Strategy
Myriad of partnerships for branding, licensing, product placement and M&A targets – this multi-billion dollar opportunity remains untapped.
Growth by Acquisition Business Model
Midnight invests to gain controlling interest or 100% acquisition of Qualified Acquisition Targets that increase overall company valuation and provide MG with new revenue streams.
Acquiring High Growth Companies to Reach Max Scalability
Seasoned Management Team
Led by a dedicated and highly experienced senior management team with significant industry experience and proven ability to develop novel solutions.
What is GTV?
A Free to Watch Esports Network on Every Available Platform.
- GTV is a free to watch streaming and vod programming, that provides a platform for advertisers, content creators, and show producers to reach a worldwide audience.
- GTV features esports programming from many countries around the world, and provide well rounded shows, documentaries, feature segments, and live event coverage to meet the consumer demand.
- GTV provides significant exposure for its advertisers and corporate partners who seek to benefit from the global esports audience who demands quality esports programming.
GTV
24 Hour Esports Television
Every Available Platform
100 Gaming Channels + "Specialized Content Channels"
Business Model
Media Revenue Streams
- Network Sponsorships
- Merchandising
- Advertising
- Branding/Naming Rights
- Show/Segment Sponsorships
- Product Sponsorships
Industry Partnerships
- Marketing/Advertising Partnerships
- Esports Organizations Worldwide
- Non-Endemic Media Partnerships
Global Reach
- Esports Viewer/Consumer
- Global brand sponsorships
Industry Snapshot
- The eSports audience continues to grow among both eSports enthusiasts (individuals who watch esports at least once per month) and occasional viewers.
- Monetize participants & spectators, in terms of total viewership, 60% play and 40% don’t. eSports entertainment lounges and tournaments attract both.
- Lucrative monetization opportunities arising as a result.
- Like traditional sports, media rights will eventually become the largest source of eSports revenue, followed by sponsorships but we see media rights as the largest revenue opportunity in 2022.
Source: NewZoo, Goldman Sachs Global Investment Research
Revenue Streams
Global entertainment network providing Esports Content, Corporate Partnerships and sponsor Advertisements 24/7 through GTV Networks, with Esports & concert arena venue projects in development.
Advertising Platform
- GTV, Gaming Television: 24 hour eSports programming
- Every viewing platform available
eSports Media Revenue
- 100 Channels of eSports content
- Revenue sharing with esports celebrities
- Ad campaigns with social media influencers
- Ad agency revenue
- Monthly subscription revenue
Sponsorships
- High margin advertising sponsorships
- Channel sponsorships
- Network sponsorships